Everything You Need To Know About Gaming

From consoles to arcades, it seems like the craze of gaming is still in full swing.

Gaming is the common name for the pastime of playing video games.

Video games can include electronic games played on computers. Or, playing a game meant for a single device, whether that device is hand-held or on a stationary machine doesn’t matter.

It is difficult to pin down everything that applies to gaming because the term has spread like wildfire.

Gaming Games

Games include anything from Candy Crush, to Solitaire, to Minecraft and even Warcraft.

While gaming is the act of playing virtually any game that uses an electronic device, the term for the players is gamers.

Gamers might spend a few minutes a day, hours a month, or even hours a day playing. For some people, gaming is a pastime or hobby. But for others, gaming is a lifestyle.

When you are looking into the very general term of gaming, you'll find that you will quickly immerse yourself into a new culture.

To know more about gaming, gamers, and gaming culture, you'll need to know how it all started.

How Did Gaming Start?

It all started with Home Pong

In 1971 the first arcade opened with Computer Space from Nutting Associates.

But, was quickly followed with the more successful Pong, from Atari. Both came from the same man, Nolan Bushnell who has become a lost name amongst gamers.

While arcades are still popular now, they quickly advanced, and in 1972 Magnavox delivered the Odyssey. Then in 1975 Atari developed a home version of Pong. These were the first home video games.

These two systems allowed players to take part in the fun arcade games at home. But, they had their own difficulties. Not only were the early system expensive, but they were very basic. The Odyssey even required the player to tape plastic over their tv screen. These systems were extremely basic running on transistors and diodes only.

In the mid-1970s there was a bit more competition as companies were making more at-home systems. The Fairchild Channel F came out in 1976 but has since been lost to time.

The system that put gaming on the map, and changed a generation was the Atari Video Computer System.

The Atari Video Computer System 2600 came out in 1977, and this is the first time in gaming history when anyone started talking about the hardware. While gamers now refer to hardware as specs, the incredibly simple specs of the Atari system would lay the foundation for game development.

This system has a MOS 6502 microprocessor, a custom graphics chip called Stella, 128 bytes of Ram and 4-kilobyte Rom game cartridges. Many removable cartridges used the same hardware. The cartridge system would stick around in gaming for decades.

Other notorious at-home systems in these early days include:

  • ​Coleco’s ColecoVision
  • ​Intellivision from Mattel
  • ​Atari 5200

​These systems, although great for their time, still could not recreate the quality that players had in arcades.

That changed in 1985 when Nintendo created the NES.

The Rise of a New Industry

The arcade side of the industry is still more iconic than most other factions of gaming culture.

People who are near retirement might not know what Fortnite is, but they probably have spent time playing Pac-Man or Asteroids.

During the 1980s arcade games flourished with classic characters like Q*Bert.

But, on the at-home gaming side of the industry, the Nintendo was setting itself up for a series of successes that would establish them among other reputable companies.

Super Mario Bros hit the shelves with the NES, and in 1987 they also released:

  • ​Contra
  • ​Castlevania
  • ​Zelda
  • Metal Gear

​All 4 of these titles would go one to shape the industry.

Metal Gear would become a series that established the importance of over-arching plot, character development, and eventually good graphics.

Zelda would stick with traditional Nintendo style graphics but build on engagement. Classic Nintendo games are responsible for uniting some of the original gamers with the younger generation.

Legendary NES Games

While Nintendo would continue to drive development, there were many other companies at play.

In the early 1990s, the games finally developed into a full-scale community with eSports.

Although there had been arcade tournaments and competitions before, eSports became real for many people outside the gaming community because of internet connectivity.

Online video games were the next great step in the industry. 

The ability to play online has given birth to MMORPGs, PUBG, and brought together Global Tournaments. Events such as E3 and eSports airing on ESPN has established the gaming community as an industry all its own.

The Gaming Industry vs. Other Entertainment Industries

While many people play games and engage in other entertainment such as going to the movies or attending music events, most people have a favorite.

As gamers enjoy a higher level of interaction than they would get from movies or music events, many revert to only using this form of entertainment.

While only a few years ago parents would be irate to hear that a child was entering the gaming industry, they can now be proud.

The gaming industry brought in $108.4 billion in revenue in 2017.

Comparatively, the film industry saw $11.07 billion in box-office sales.

Unfortunately, it isn't as easy to assess the sales side-by-side. The box-office revenue figures miss out on the mainstream film or television mediums such as Netflix and other tv services. It is hard to believe that they will make up more than the difference of over 97 billion dollars.

Finding the Best Gaming Laptop for You – What to Consider

The best gaming laptop is out there but finding the right one for you depends on 3 primary factors.

You need portability, adjustability, and connectivity. 

After you decide what you need, you can start looking in your price range!


Portability of Laptops

The whole point of a laptop is to be able to take it with you when you're on the go.

But, with gaming laptops, there is some give and take.

Better hardware is usually heavier. Better displays are generally larger. But, more than anything else, it's best for your computer if it is somewhat stationary.


Adjustability fits into 2 categories.

First, there is the issue of comfort. You don't want a keyboard that will lead to fatigue. 

You also don't want a screen that will have you hunched over. Look for laptops that can adjust for your physical comfort.

The other aspect of adjustability is the compatibility with games.

Although many gaming PCs or laptops are made to handle even the best graphics and intense gameplay, not all laptops are created equal.

Connectivity to Accessories

Connectivity to accessories and the internet is a big deal for PC gamers. You need a strong Wi-Fi chip if you’ll be playing online.

But you must also consider that EA, Blizzard, and other game manufacturers will require an internet connection to sign in even if you are playing single-player.

Types of Games

Many gamers associate themselves with a "type" of game that they enjoy.

You may hear terms such as MMORPG, or FPS. But these terms don't seem to mean very much out of context.

When it comes to the type of games, the community has built a new language that can seem confusing at first.

Here we will break down what each type of game is, some of the language you’ll hear within the community and what specs you might need to get the most out of your gameplay.

First-Person-Shooter Commonly Known As FPS

Halo 5 FPS

First person shooter games are most commonly known as FPS.

The acronym covers a large range of games, but they all share the basic graphics setup and user control system. The screen shows what your character would see "first-person" viewpoint and all of them are shooting style games.

These games were once very popular in eSports.

Although they still have a strong presence in the community, gamers have expanded past only playing FPS games.

Why Is Frames Per Second So Important For FPS Games?

Frames per second can make things a little confusing because although the concept is very simple, it shares the same FPS acronym.

Frames per second in its simplest